Fingernails to Arms, Toenails to Legs, Ears - EyeSocket - Lips to Face and Gens can be merged most of the time into the Body group. The regular DAZ character comes with something of around 16 material "layers" (Surface Groups (SG) called in DAZ) and even tho it's not uncommon for game characters to have that many material layers in case of DAZ there are a lot who are unnecessary. The very first thing i suggest to anyone is reducing the material setup of DAZ characters, this will not only help with the general house-keeping later but also with performance. You are asking for a lot here, especially if you don't have a lot of experience with the UE since both are complex systems in their own way.īut it's not impossible to get a system set-up where you can skip the heavy lifting once you have the base done.
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